Yep, that core match-3 formula is the backbone of 7 Wonders II, but the stylus is very precise and makes the game easy enough to play for just about anybody out there. Think of Bejeweled, but with stylus controls. The eShop is a new market altogether though, and while this version is essentially the same as it’s cart kin, it definitely has a lot to talk about when it comes to the way the game works. Sure, it’s not original, but does it offer enough to stand out from the crowd? Here is my review for 7 Wonders II for the DSiWare Service.ħ Wonders II has been around for a good while now, first hitting the PC back in 2008, and later seeing a cartridge release for the Nintendo DS in early 2010. ![]() Yes, 7 Wonders II takes the match-3 mechanic for itself, but with an interesting gimmick attached where you can literally construct ancient wonders as you play. Remember when Tetris was the only relevant puzzle game? Well, that was a long time ago now, and the market is full of clones and new spins on the age old formula, with more developers mimicking the likes of Bejeweled, rather than the old brick-laying favorite.
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